![]() Tsui also disagrees with the assessment that the new art style is cel-shaded. "We pay attention to everything the fans are saying, but that isn't what drove the visual upgrade," he says. In the case of Pro Skater 5, Tsui says this isn't a case of changing styles-and that means it isn't fans who are responsible for the new look. We've achieved that, so now fans are seeing a better-looking game."Īn overhaul of a game's graphics close to release is uncommon, but not unheard of not long before it came out, Borderlands famously changed from a more realistic art style to the cartoonish look that each game in the series has used. "It was essential that the game run at 60fps at 1080p, even with 20 people skating online in the same session. "We've always been confident in the look we were going for, but it took a while to ensure we could maintain the framerate with this style," Robomodo CEO Josh Tsui tells GameSpot when asked why the look changed with the game weeks away from release. ![]() With its release set for the end of September on Xbox One and PS4, this seemed awfully late for visual changes to be made, leading some to wonder if the move was made as a result of negative feedback to Pro Skater 5's graphics. New screenshots of Tony Hawk's Pro Skater 5 recently emerged showing a new visual style that looked almost like cel-shading. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |